If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for 41 (on most characters). Gamma 1 has chance to do 76 damage with the final hit if the opponent holds back. The ravens at the Tower of London are of mighty importance: rumor has it that if a raven from the Tower should ever leave, the city will fall. 1 2 3 4 = square triangle x circle = x y a b = left punch, right punch, left kick, right kick. Far (74): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. Remington 375 Rem. bjmalone posted April 23, 2018 . Can be ended with 41 or ff3, ff4 for the wall. Conteúdo[exibir] Histórico Ela foi introduzida em seu trailer mostrando toda a sua jogabilidade como Rage Arts e combos. Beta 1 (78): BT b23, micro SSL b242 S!, qcf34, Beta 2 (80): BT b2, BT b23, b242 S!, ff3, ff4, Gamma (68/84): BT f43, ff3, 1, ff3, 41, BT f3+4. Alpha (62): b242 S!, b3+4, BT 3+4, ff3, ff4, Beta (72): ff4, 41, BT 2, BT f242 S!, qcf34, Gamma (64/80): b242 S!, b3+4, BT 3+4, ff3, 41, b3+4. Close. If anyone has any suggestions to improve it, I'd like to know since I'm far from perfect with Raven. Gamma has 2 possibilities: If they try to get up after 3~4 (or any other get up method) they eat BT 1+2 and a followup db4 for a total of 93 (if you get the crumple stun animation). SSL and SSR = side step left and side step right (relative to raven), Dash = forward pressed twice in quick succession to move forward. U D F B = up down forward back. Master Raven by MightyPizdon (Added on 12/01/2018) ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4. 3.Great combo. MASTER RAVEN COMBO UNLOCKED Discussion in 'Suggestions' started by RUGAL19, Feb 28, 2018. Master Raven is a rare handgun that can only be obtained from Black Paper's Dangerous Deal 2. Requires #SEASON PASS 2 UPDATE #845 12 hits 58 damages. Anti-Strats 36:34 / 8. If you've only done a few hits before the wall is present you have to be conscious of your move choice to get a clean splat. It has been true since. Beta requires slide to do 77, otherwise does 71. I just picked her up and got some combos going for me (front and backstance). You can attempt a BT f3+4 from alpha to catch people holding back. , < d/f 2 3 , dash , b 3+4 , BT 3+4 , f F 3 , 4 1 , BT 3+4 , u/f 3+4 4 2. Big characters can mess up scaling for slightly reduced damage if hits arent timed right. Situational Moves 15:35 / 4. Master Raven has been quite a love-hate character for me this season due to the good things given to her, but of course, she will always be awesome! She's very tricky and unorthodox to use. Raven has a unique ability to manipulate opponents at the wall, even without floor breaks and wall breaks. Combos are more consistent when perfectly perpendicular, very dodgy off axis left. The [33]4 is when only the last hit of the string lands on hit. Hey fellow raven players. Punishment 33:34 / 6. Different Raven players spam some of these moves u/f+4 Safe, mid, KND, low crush WS2 Safe, mid, i13 CH launch Hey guys, I'm new to fighting games and obviously Tekken 7. So for my third guide I covered raven, she's easily one of the most weekly character discussions threads for every character currently in Tekken 7. Beta requires the slide animation to do 80, otherwise does 74. Alpha (68): ff3, db2, BT 2, BT f242 S!, qcf34, Beta (69): ff3, df23 S!, dash b3+4, BT 3+4, qcf34. List of Master Raven quotes. Rage 32:20 5. Beta requires slide animation to do 74, otherwise does 68. Master Raven. Master Raven's alternate Player 2 outfit in the Customization Menu. Info. Round-Up 34:38 / 7. For the wall combo, 3+4 during BT. These Master Raven combos by STL are purely insane. Beta requires slide ender otherwise does 62. At medium distance you need to let them fall a bit for 41 to connect properly. Master Raven … 34 means 3, then 4 in sequence, but 3+4 means both at the same time. If beta doesn't get the slide ender, it does 61. Scaling may vary on large characters at certain timings. 12 hits Master Raven T7 Guide - Google Docs. and. Beta must get the slide for 55. Feb 28, 2018 #1. ft. home is a 4 bed, 4.0 bath property. Zafina. The 4,883 sq. Beta (60): df23 S!, dash b3+4, BT 3+4, qcf34, Gamma (71/92): delayed ff4 (pass under opponent), 1, b242 S!, ssl 3~4, BT 1+2 (db4 guaranteed if they tech). Master Raven's bonus Metallic Costume, available via the Metallic Costumes Pack or Season Pass. Alpha (55): b4n4 S!, BT dash, BT 3+4, ff3, 41, Beta (57): b4n4 S!, BT dash, BT 3+4, fast qcf34, Alpha (62): BT f242 S!, b3+4, BT 3+4, qcf34, Beta (67): BT f3, df23 S!, dash b3+4, BT 3+4, qcf34. Master raven has some of the deadliest wall finishers in the entire game in terms of damage. Tekken 7 is finally here. Here are regular wall enders after a combo carry to the wall. Alpha can be ended with 41 to get the wall for the BT followup. Gamma 2 gives BT mixups. Keep in mind the more hits you do in a combo, the further they go, which means a move is more likely to cover a long distance to the wall at the tail end of a combo. Alpha (66): ff4, db2, BT 2, BT f242 S!, 41, Beta 1 (74): ff4, db2, BT 2, BT f242 S!, qcf34, Beta 2 (75): ff3, df23 S!, dash b3+4, BT 3+4, qcf34, Gamma 1 (67): dash df23, SSL ff3, 1, ff3, 41, Gamma 2 (69): ff3, 41, BT 2, BT f242 S!, 3~4, Gamma 3 (70/84): ff3, 41, BT 2, BT f242 S!, 41, BT f3+4. If you delay the uf3+4 properly to get a low hit after BT 3+4, you can reach 40 damage. d d/f f 2 , b 2 2 , 3+4 , d d/f f 3 4 BT, Requires #SEASON PASS 2 UPDATE Gamma 2 spikes for BT setups. Beta requires slide ending to do 72 damage. Don't tell anyone about being a ninja though (duh). third triangle is optional. If they somehow both connect which is a small chance … Beta 2 can be finished with 41 after tailspin wall followups. 7 hits 7 hits BT FF3+4: If you pass underneath the opponent, Gamma (72/93): BT 3+4, ssl 1, b242 S!, ssl 3~4, BT 1+2. has big damage. * Master Raven only says this quote in her Character Episode. This weapon cannot make a combo attack. This does not count the hit which leads to the wall, only hits which are performed at the wall. Wall adaptation and finishers are below these, and a notation legend will be provided below that. Nina. Even though she is a shell of what was Raven tekken6 she is still very deadly at crouch & back turned. Gamma gives BT setups, especially with wall to keep the opponent from backing up. Lots of moves make her back turn against the opponent, so it's good to know which ones do and how to follow up. Beta 2 is inconsistent off axis and against some characters and in general, unless the 2nd ff3 is done as quickly as possible. QCF means quarter circle forward (down, down/forward, forward motion). Yoshimitsu. Beta must land the slide animation to do 72. A green background means the given class can equip the item, a red background stands for the complete opposite - it means said class cannot equip the item. However, the BT 3+4 must be performed before the opponent starts to to slip down from the wall, or you lose a hit, making the final hit of something like uf3+4, 4, 2 possibly whiff if the opponent tech rolls. 12, 1+2 = 20 damage, doesn't work after BT 3+4. If opponent is grounded 1+2 will whiff, except if they are bob or a large character, in which case you hit grounded for 20 damage guaranteed. #999 Any of these can be ended with ff4 for wall connections or 41 for the BT wall followup. It is unlike other handguns in that its attack fires 3 bullets similar to a mechgun. Beta (72): ff4, db2, BT 2, BT 242 S!, qcf34, Gamma (62/78): b242 S!, b3+4, BT 3+4, ff3, 41, BT f3+4. The Outdoor Annual is now all-digital. Master Raven key moves? Works off BT B23 for 28 damage. I am trying to begin to learn to juggle with Master Raven, but I am really sloppy with inputs. CH QCF1: You can still get a combo from this if you go into haze. Alpha – Simple, few moving parts, consistent, not too character specific, Beta – Highest damage variant without walls, Gamma – Oki setups, special wall carry combos, miscellaneous properties, Alpha 2 (64): BT b3 S!, BT dash, BT b23, ff3, 41, Beta (68): BT b2, BT b23, b242 S!, dash b3+4, BT 3+4, qcf34. Will be improved over time. Before the portrait revamp of their 1st job, Blade Master and Reckless Fist shown the most difference in age from their previous jobs. , f F 2 , d d/f f 1+2 WB! Must get slide animation to reach 82. Combo moves that will lead to the wall with a clean enough wall splat for followups include: 41 (leaves BT), db2 (leaves BT), ff4 (splats high), BT 3+4 --> ff3 (splats high), b24/ b242/ b24u (normal splat), jabs, tailspins into the wall. Overview 00:26 / 2. Counter Hit, ( 3 4 ) , b 2 3 , b 2 4 2 , ( 3 4 ) , d 4, ( 4 3 ) , b 2 2 , 2 1 , b 2 4 2 , ( 3 4 ) , d 4, Requires #SEASON PASS 2 UPDATE The final hit of gamma is not guaranteed against tech roll, but will catch people holding back for 78 damage, and a back turned mixup if the wall stops the pushback. Gamma 1 has 2 conditions: if the opponent tries to get up out of tailspin they take a total of 48, and if they sit there they at 54. Master Raven in Korean is (마스터 레이븐) and you will also find the names of some players in Korean as well. Alpha (72): ff4, 41, BT 2, BT f242 S!, 41, Beta (77): long ff4, df23 S!, dash b3+4, BT 3+4, qcf34, Haze (57): Haze U (white hole), b4n4 S!, BT dash, BT 3+4, ff3, 41, Haze alt (76): Haze U or F, ff4, db2, BT 2, BT f242 S!, qcf34. Master raven written combo guide For anyone looking to pick her up I made a preliminary combo guide before I do a full guide for her, it has options for every launcher. Noctis. Gamma 1 (60/76): ff3, ff4, 1, b242 S!, 41, BT f3+4. If you get the stun animation you get a followup db4 guaranteed for 41 on top of the 71 (112 total) (if you get the crumple stun animation). Posted by 3 years ago. Paul. 42 damages, d/f 2 3 , f F 3 , 1 , 4 1 , BT 1+2, Requires #SEASON PASS 2 UPDATE .. See pricing and listing details of Port Lavaca real estate for sale. Wall hits on the opponent while their feet are not in contact with the ground do not count towards the 3 hit total. Add 8 damage if you get BT 3+4. Alpha (65): b242 S!, b3+4, BT 3+4, ff3, f23, Beta (75): ff3, db2, BT 2, BT f242 S!, qcf34, Gamma 1 (62/78): ff3, 2, b242 S!, 41, BT f3+4. Pertinent details below each launcher, and wall tips near the bottom, as well as a notation guide at the end if you don't know what any of this means. Alpha can be ended with 41 or ff3, ff4 for wall connections. Long carry, Big damage, and. Welcome to Texas Parks and Wildlife Department. Updated for Season 2 (s3 coming soon) Master Raven is a deceptive but extremely powerful character. BT means back turned, HAZ is haze stance. These rules lead to a 3 situation flow chart: Time to dash up, such as after a clean wall splat from ff4 --> dash up b3+4, BT 3+4 --> regular wall ender, Arrive at a wall splat back turned, such as after 41 --> BT 3+4 --> regular wall ender, Opponent hits the wall, no time to turn around and not already back turned --> regular wall ender. Top Moves 02:17 / 3. First thing is first though, learn her moveset. u/f+3+4,4,1+2. Gamma 2 gives BT mixups. MLS # 429173 I have followed 3 differant walkthroughs for this game. Sticky Note. The wall allows for ~3 hits on the opponent before they begin to fall out hits and strings faster. Only launches against a crouching opponent, but does so even on normal hit. In the original portrait of Blade Master, it would show that Raven had one of his eyes closed. Close (77): df1 W!, b3+4, BT 3+4, uf3+4 4 2, Far (84): b3+4, BT 3+4, ff3 W!, b3+4, BT 3+4, uf3+4 4 2. The three ways of the ninja are: Alpha can be ended with ff4 and Beta with 41 for the wall. Find a combo for every launcher on every axis It can be the same simple combo, but you absolutely need one or else you'll drop an unhealthy amount of combos and combos are this gal's strong suit. If opponent is grounded 1+2 will hit grounded guaranteed due to the axis for 20 damage (total of 72). Shopping. Gamma gives back turned mixups. You have to understand several things about the wall before you truly appreciate Raven's wall potential. Wall adaptation and finishers are below these, and a notation legend will be provided below that. 76 damages 12 hits Stay tuned for more content, people, and I look forward to seeing you in the coming tournament! 2nd haze variant requires slide to do 76, otherwise does 70. The "Master Raven Staple Combos" video or whatever it's called on YouTube can help a lot with learning combos. Alpha doubles as a tech catch if you do BT f3+4 after 41, catching people who hold back to get up for an additional 16 damage (71 total). #845 Ultra Mag 270 Grain Premier Hornady Soft $ 47.91 Beta (80): df23 S!, dash b3+4, BT 3+4, qcf34, Gamma (91/112): ff4 (pass under opponent), 1, b242 S!, ssl 3~4, BT 1+2 (db4 guaranteed if opponent techs). Steve. In case BT b23 is whiffing but you still want to go for big damage, Gamma allows for tech trap setup, catches people holding back for 84, BT vs tech roll. Here are some combos for the enthusiast ninja. Feedback and combo suggestions appreciated, there is a ton about raven I still don't know. Combining this weapon with Last Swan will create Dual Bird. Beta (57): b4n4 S!, BT dash, BT 3+4, qcf34. From Ws 1 / Ws 2 / BT D+3 / FF+3 (Launcher) Launch > FF+3 > D/F 2, 3 > After this depends on the wall distance. or. BT FF3+4: If you don't go underneath the opponent, Beta (71): ff4 db2, BT 2, BT f242 S!, qcf34. Beta can be ended with 41 for the wall. For Beta 1, the 4 in ff4 must be sufficiently delayed to move you forward, and ground slide must occur for the 74, otherwise you get 68. Tekken 7 Combo. Gamma 3 catches people who hold back to get up for 84 damage. Master Raven was confirmed as Raven's boss AKA "higher officer". Don't tell anyone about being a ninja though (duh). Her real name is unknown. Gamma 2 gives extreme wall carry due to side step, which keeps the combo path from curving. Alpha can also be ended with ff3, ff4. 3 3. Beta 2 requires slide animation to do 76, otherwise does 70. The table below will display which class(es) are allowed to equip the Master Raven in-game. At medium distance you need to let them fall a bit for 41 to connect properly. Here are some combos for the enthusiast ninja. If you are talking about the statue on the managers desk, you don't use scissors on that you use a key to … Master Raven Opslaan Selecteer een character Akuma Alisa Anna Armor King Asuka Bob Bryan Claudio Devil Jin Dragunov Eliza Eddy Fahkumram Feng Ganryu Geese Gigas Heihachi Hwoarang Jack-7 Jin Josie Julia Katarina Kazumi Kazuya King Kuma Kunimitsu Lars Law Lee Lei Leo Leroy Lili Lucky Chloe Marduk Master Raven Miguel Negan Nina Noctis Panda Paul Shaheen Steve Xiaoyu Yoshimitsu Zafina The ff in ff4 for gamma must be done fast but started late. d/b+2,1 is very good, hits mid and high, and is safe on block. Page 2 | View 186 homes for sale in Port Lavaca, TX at a median listing price of $126,500. df = down + forward diagonal, etc. However, in the old UI, it would show that Raven had both eyes open. Alpha (65): BT f242 S!, b3+4, BT 3+4, ff3, 41, Beta (72): BT b23, micro ssl, ff3, b242 S!, ff3, ff4, CH UF(3+4), 4: In case the 2nd hit of uf3+4, 4 counter hits on its own, Beta (64): ff4, db2, BT 2, BT f242 S!, qcf34. The entire game in terms of damage Raven, but I am trying to to. Be ended with 41 or ff3, ff4 for wall connections or 41 for the for. In case the 2nd ff3 is done as quickly as possible more dodgy off axis and against some and!, in the Customization Menu seu trailer mostrando toda a sua jogabilidade como Rage Arts e combos, hits and! At certain timings 60/76 ): ff3, ff4 for wall carry, or with ff3, ff4 wall... Attack fires 3 bullets similar to a mechgun 3 hit total though ( duh ) and listing details Port. These, and I look forward to seeing you in the old,... 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Contact with the ground do not count hits which do n't know list of!: only launches against a crouching opponent, but does master raven combos even on normal hit 69.